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Resource Bind Group Assignments (#1592)
Basic Vulkan Texture Support (#588)
Shader Resource Refactor (#1173)
Vulkan Resource Binding Support (#583)
SRV / UAV Refactor (#1583)
Custom Vertex Streams and Offsets (#1539)
Added .gitattributes file to enforce consistent line-endings (#872)
Copy / Readback fixes (#1963)
Vulkan support for shaders, index/vertex buffer and render pipelines (#578)
Renderer cleanup and unit tests for texture readback (#1027)
Some GAL modifications (#1405)
Material Refactor [BREAKING CHANGE] (#1516)
Stencil Test and Test Improvements (#1798)
Vulkan image layout tracking and background loading (#592)
Tessellation Support (#1242)
Remove circular includes in Basics.h (#1318)
GAL improvements (#1422)
Vulkan Validation Fixes (#1271)
Workaroung for broken Nvidia drivers (#1440)