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bullet/
examples/CommonInterfaces/
..
Common2dCanvasInterface.h

add very simple (rudimentary) time series graphing example tweak camera near plane distance, less sensitive mouse wheel

11 лет назад
CommonCallbacks.h

add support for setuptools setup.py pybullet for 'pip install pybullet' rewrite MacOpenGLWindow.mm into .m version, so that setup.py can handle it. See also test at https://pypi.python.org/pypi/pybullet/0.1.0

9 лет назад
CommonCameraInterface.h

implement pybullet.getDebugVisualizerCamera, width, height, providing viewmatrix, projection matrix

9 лет назад
CommonExampleInterface.h

Prepare/allow for non-Bullet2-based physics command processor in pybullet/Bullet-C-API !!! Make sure to add examples/SharedMemory/PhysicsServerExampleBullet2.cpp to your build system, if needed Bump up pybullet to version 1.0.9

9 лет назад
CommonGUIHelperInterface.h

implement pybullet.changeTexture. For now, the width/height has to match the target texture unique id, otherwise crashes may happen (a check for width/height match will be added) See also examples\pybullet\examples\changeTexture.py

9 лет назад
CommonGraphicsAppInterface.h

Swap yaw and pitch in camera computation. Add functions to convert view matrix to camera position, and camera position to camera yaw pitch roll.

9 лет назад
CommonMultiBodyBase.h

[MJCF import] add custom broadphase collision filter, for MJCF/MuJoCo compatibility [MJCF import] improve MuJoCo importer, support collision filters fixed a few more warnings

10 лет назад
CommonParameterInterface.h

tinyrenderer: disable triangle backface culling (doesn't work well, cull triangles that should be visible) GLInstancingRenderer: allow to set the light position

9 лет назад
CommonRenderInterface.h

fixes in pybullet.loadTexture, changeVisualShape replacing texture. (also works for OpenGL3 renderer now)

9 лет назад
CommonRigidBodyBase.h

Implementation of virtual void CommonRenderInterface::removeGraphicsInstance(int instanceUid) for GLInstancingRenderer (OpenGL3+) and SimpleOpenGL2Renderer (OpenGL2) Refactored the add/remove object pool in Bullet3Common/b3ResizablePool.h Added CommonRigidBodyBase::deleteRigidBody, also removing its graphics instance.

9 лет назад
CommonWindowInterface.h

add support for setuptools setup.py pybullet for 'pip install pybullet' rewrite MacOpenGLWindow.mm into .m version, so that setup.py can handle it. See also test at https://pypi.python.org/pypi/pybullet/0.1.0

9 лет назад
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