2.84
Add "missing" virtual dtor
Create project file for BussIK inverse kinematics library (premake, cmake) URDF/SDF: add a flag to force concave mesh collisiofor static objects. <collision concave="yes" name="pod_collision"> VR: support teleporting using buttong, allow multiple controllers to be used, fast wireframe rendering, Turn off warnings about deprecated C routine in btScalar.h/b3Scalar.h Add a dummy return to stop a warning Expose defaultContactERP in shared memory api/pybullet. First start to expose IK in shared memory api/pybullet (not working yet)
fix whitespace formatting in cmake files
Merge pull request #759 from MichaelMcDonnell/warnings
shrink down cube size of BasicDemo 10 times (it looked ginormous in VR) from 2x2x2 meter to 0.2 add test for VR HUD/sub-titles fix issue in previous commit, partial string use %.8s not %8.s use long long int in b3Clock fix warning/error in pointer alignment in serialization Fix pybullet Windows compilation. (thanks to bkeys/https://github.com/bulletphysics/bullet3/pull/687)
decrease some gjk/epa tolerance to improve collision detection using very small collision margins (0.001/1mm) tweak pr2 gripper.
ping-pong back/forward in PGS solving iterations to reduce bias in constraint order add experimental rhs clamp in btMultiBodyJointMotor to control maximum error resolution.
Remove useless const qualifiers from returns
remove some useless global constants, move them right into the constructor
ftello64 -> ftell and fopen64 -> fopen (to make Mac OSX happy) disable some warning (no idea why weak_link is there)
fix cmake to succeed with -DBUILD_BULLET3=0
fix and re-enable sphere-box collision algorithm, Issue 643
add a btFixedConstraint with toggle between btGeneric6DofConsraint and btFixedConstraint in VoronoiFractureDemo