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ezEngine/
.../Samples/Asteroids/
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AsteroidComponent.cpp

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
AsteroidComponent.h

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
CMakeLists.txt

CMake cleanup: * ez cmake files are now referenced via a custom variable, instead of relying that cmake is run from a specific folder * Minimum required version is currently still 3.5, but will bump it to 3.13 soon, you may want to upgrade to 3.13.x asap * In case this change makes problems, clean your CMake cache and run full setup again

8 лет назад
CollidableComponent.cpp

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
CollidableComponent.h

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
GameState.cpp

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
GameState.h

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
Level.cpp

Fix Asteroids and SimpleMeshRenderer samples.

8 лет назад
Level.h

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
ProjectileComponent.cpp

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
ProjectileComponent.h

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
ShipComponent.cpp

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
ShipComponent.h

Restructured the repository such that all code actually resides under the "Code" folder.

8 лет назад
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