3.06
Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
make it a one-liner, so clang-cl doesn't fail on Windows
extend BVH and GImpact algorithms to accept meshes with UCHAR indices
Fix parameter check in bFile::safeSwapPtr
allow rendering of (textured) heightfield in TinyRenderer and EGL. Also update normals, if heightfield is updated.
applied const modifiers to RigitBody getters
fix compile issues
initialize default value
Merge pull request #3082 from erwincoumans/master
Add Extras/BulletRobotics, will be installed as 'Extra Libs' using CMake Reduce size of command-logfile (used in PhysicsServer (Logging) and PhysicsServer (Log Replay)) Make Bullet3Common and BulletInverseDynamics part of core Bullet libraries (not optional)
add btCollisionDispatcherMt,cpp on unity build
create some 'Unity Build' cpp files, to work-around setuptools on Windows creating >32k command-line see 'won't fix' in https://bugs.python.org/issue1539295
set appropriate repulsion stiffness for pybullet torus demo