2.88
Fix Issue 61 related to character controller, see https://github.com/rraallvv/bullet3/commit/6cb832140d620620c5a6e4bb8e865e83f1e0d563
Merge pull request #2034 from erwincoumans/master
Change confusing variable name in btDiscreteDynamicsWorldMT API.
few fixes in inverse dynamics
Fix compiler warning about shadowing int j variable.
Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
Implement btMultiBodySphericalJointMotor, able to track a quaternion position target. Expose this btMultiBodySphericalJointMotor through PyBullet.setJointMotorControlMultiDof Expose PyBullet.getQuaternionSlerp Improve PyBullet.setJointMotorControlMultiDof Improve humanoidMotionCapture.py with slerp and using setJointMotorControlMultiDof Expose btMultiBody::spatialTransform Fix btMultiBody::setupPlanar from DeepMimic codebase Add support for multidof joints in btMultiBody::compTreeLinkVelocities, thanks to DeepMimic codebase @xbpeng
fix premake build for linux, thanks to @consultit See also issue #1538