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bullet/
src/BulletSoftBody/
..
CMakeLists.txt

Move btSoftMultiBodyDynamicsWorld to BulletSoftBody.

10 лет назад
btDefaultSoftBodySolver.cpp

cast vertex data (btScalar) to float

9 лет назад
btDefaultSoftBodySolver.h

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftBody.cpp

add some timings, small fix in btSoftBody related to btMultiBody interaction

9 лет назад
btSoftBody.h

remove inline in function definition

9 лет назад
btSoftBodyConcaveCollisionAlgorithm.cpp

regular OR wireframe rendering, not both add option to perform filtering of 'getClosestPoints' using linkA/linkB. don't use 'realtimesimulation' as default add/remove debug items within same thread pybullet, report contact points and normal as [x,y,z] triplet/vector, not 3 scalars separate 'getClosestPointsAlgorithm': box-box doesn't report closest points with positive distance, and the query shouldn't impact regular 'closesst points'

10 лет назад
btSoftBodyConcaveCollisionAlgorithm.h

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftBodyData.h

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftBodyHelpers.cpp

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSoftBodyHelpers.h

Added btSoftBodyHelpers::ReoptimizeLinkOrder(btSoftBody* softBody) method, to help improve performance for modern out-of-core CPUs. It is tested in Aero2 demo (13) of AppSoftBodyDemo. Note that the cloth in Areo2 is not expensive enough to see benefits. Increase segments to see benefits. Thanks a lot for the contribution.

12 лет назад
btSoftBodyInternals.h

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSoftBodyRigidBodyCollisionConfiguration.cpp

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftBodyRigidBodyCollisionConfiguration.h

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftBodySolverVertexBuffer.h

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftBodySolvers.h

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftMultiBodyDynamicsWorld.cpp

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSoftMultiBodyDynamicsWorld.h

fix redefinition

9 лет назад
btSoftRigidCollisionAlgorithm.cpp

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftRigidCollisionAlgorithm.h

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSoftRigidDynamicsWorld.cpp

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSoftRigidDynamicsWorld.h

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSoftSoftCollisionAlgorithm.cpp

add GImpact and BulletSoftBody, until we have replacement (otherwise it prevents people from migrating to the github/Bullet3 repository)

13 лет назад
btSoftSoftCollisionAlgorithm.h

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
btSparseSDF.h

fix many warnings remove btMultiSapBroadphase.* make collisionFilterGroup/collisionFilterMark int (instead of short int)

10 лет назад
premake4.lua

fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4 remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)

11 лет назад
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