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bullet/
src/BulletDynamics/
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Character

Avoid using unitialized values.

9 лет назад
ConstraintSolver

fix minitaur.urdf: move lower-leg inertia to center, add missing collision for one of the motors, add contact parameters for friction_anchor, spinning friction, compliance (stiffness/damping) fix in indexing for maximal coordinates (unused by default, still experimental, requires many iterations for Minitaur due to extreme mass-ratio, hence use of reduces/generalized coordinates) modify quadruped.py to test maximal coordinates wrap angular servo (positional) target within [-PI,PI] in btGeneric6DofSpring2Constraint add 'j' key to show body frames in wireframe/debug mode

9 лет назад
Dynamics

make some code const correct.

9 лет назад
Featherstone

expose gear erp/relative position target to C-API/pybullet finish much better C++ vrSyncPlugin, running in-the-loop with the physics at high frequency, see also vr_kuka_setup_vrSyncPlugin.py

9 лет назад
MLCPSolvers

allow to terminate btSolveProjectedGaussSeidel MLCP solver based on a least squares residual threshold (m_leastSquaresResidualThreshold)

10 лет назад
Vehicle

add default constructor

9 лет назад
CMakeLists.txt

implement 'mimic' joint constraint or 'gear' constraint for btMultiBody, add example in pybullet/examples/mimicJointConstraint.py

9 лет назад
premake4.lua

premake: use *.cpp insteadl of **.cpp

12 лет назад
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