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bullet/
src/Bullet3Common/
..
shared

The 'static' storage-class specifier is not supported in OpenCL.

10 лет назад
CMakeLists.txt

Revert "Export targets in CMake and add include directories to target properties"

9 лет назад
b3AlignedAllocator.cpp

Added b3Printf, b3Warning and b3Error that can be re-routed to custom handlers. See in src/Bullet3Common/b3Logging.h for details

13 лет назад
b3AlignedAllocator.h

rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x

13 лет назад
b3AlignedObjectArray.h

Enable logging a specified list of objects for generic robot logging.

9 лет назад
b3CommandLineArgs.h

avoid checking beyond string length in b3CommandLineArgs.h

9 лет назад
b3FileUtils.h

fix various warning add b3ResourcePath utility, to locate resources relative to executable

11 лет назад
b3HashMap.h

print better error warning, in case the physics client/server version mismatch. fix in b3HashString remove many unused dependencies from kuka_grasp_block_playback.py (time,math, datetime ,numpy,pylab ,sys, os, fnmatch,argparse were not used!) move block_grasp_log.bin from Bullet3/data to Bullet3/examples/pybullet/examples/data folder. PhysicsServerCommandProcessor, derive from CommandProcessorInterface to prepare for different back-end implementation

9 лет назад
b3Logging.cpp

exit gracefully and call destructor of the current active example fflush after printf implemented stepForward and Shutdown for the SharedMemory client/server

11 лет назад
b3Logging.h

further work on shared memory API fix dependency of BulletDynamics to Bullet3Common (b3Printf)

11 лет назад
b3Matrix3x3.h

fix Mac OSX build (compound-compound still broken on OSX) remove operator= from b3Vector3 to make it POD/Plane Old Data

13 лет назад
b3MinMax.h

rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x

13 лет назад
b3PoolAllocator.h

rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x

13 лет назад
b3QuadWord.h

attempt to fix compile issue with Clang

13 лет назад
b3Quaternion.h

Remove debug code.

9 лет назад
b3Random.h

tweaked the particle demo a little bit

13 лет назад
b3ResizablePool.h

b3ResizablePool: only remove a handle, if it is currently in-use also remove user constraints, if removing a body

9 лет назад
b3Scalar.h

fix using SSE on non x86 targets

9 лет назад
b3StackAlloc.h

rename to b3 convention, to avoid naming conflicts when using in combination with Bullet 2.x

13 лет назад
b3Transform.h

support compound versus compound collision shape acceleration on GPU, using aabb tree versus aabb tree. Remove constructor from b3Vector3, to make it a POD type, so it can go into a union (and more compatible with OpenCL float4) Use b3MakeVector3 instead of constructor Share some code between C++ and GPU in a shared file: see b3TransformAabb2 in src/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h Improve PairBench a bit, show timings and #overlapping pairs. Increase shadowmap default size to 8192x8192 (hope the GPU supports it)

13 лет назад
b3TransformUtil.h

support compound versus compound collision shape acceleration on GPU, using aabb tree versus aabb tree. Remove constructor from b3Vector3, to make it a POD type, so it can go into a union (and more compatible with OpenCL float4) Use b3MakeVector3 instead of constructor Share some code between C++ and GPU in a shared file: see b3TransformAabb2 in src/Bullet3Collision/BroadPhaseCollision/shared/b3Aabb.h Improve PairBench a bit, show timings and #overlapping pairs. Increase shadowmap default size to 8192x8192 (hope the GPU supports it)

13 лет назад
b3Vector3.cpp

comment-out the memset in DEBUG mode in btVector3.cpp and b3Vector3.cpp

12 лет назад
b3Vector3.h

remove some warning ,see also Pull Request #302 bump up pybullet version

9 лет назад
premake4.lua

premake: use *.cpp insteadl of **.cpp

12 лет назад
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