2.83.6
fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4 remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)
improve usability of ExampleBrowser store command-line arguments in bulletDemo.txt save/load of configuration, save demo name instead of index add setBackgroundColor as example (background_color_red) and mouse move/wheel speed config (mouse_wheel_multiplier and mouse_move_multiplier) (saved after changing the demo) default btIDebugDraw colors can be changed b3CommandLineArgs::GetCmdLineArgument returns bool, and b3CommandLineArgs::addArgs added fix copy/paste
Merge pull request #445 from erwincoumans/master
further work on shared memory API fix dependency of BulletDynamics to Bullet3Common (b3Printf)
ftello64 -> ftell and fopen64 -> fopen (to make Mac OSX happy) disable some warning (no idea why weak_link is there)
only compile Bullet 3 if desired (with CMake) remove empty namespace
fix and re-enable sphere-box collision algorithm, Issue 643
add a btFixedConstraint with toggle between btGeneric6DofConsraint and btFixedConstraint in VoronoiFractureDemo