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bullet/
.../plugins/stablePDPlugin/
..
BulletConversion.cpp

when using stablePDPlugin, approximate inertia by box for unsupported shapes.

6 лет назад
BulletConversion.h

Add preliminary PhysX 4.0 backend for PyBullet Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering

8 лет назад
KinTree.cpp

make Travis CI pass

8 лет назад
KinTree.h

make Travis CI pass

8 лет назад
LICENSE.txt

Add preliminary PhysX 4.0 backend for PyBullet Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering

8 лет назад
MathUtil.cpp

fixes for compilation on Visual C++ for Python 9.0 bump up to PyBullet 2.6.9

6 лет назад
MathUtil.h

fixes for compilation on Visual C++ for Python 9.0 bump up to PyBullet 2.6.9

6 лет назад
RBDModel.cpp

fixes for compilation on Visual C++ for Python 9.0 bump up to PyBullet 2.6.9

6 лет назад
RBDModel.h

Update RBDModel.h

6 лет назад
RBDUtil.cpp

fixes for compilation on Visual C++ for Python 9.0 bump up to PyBullet 2.6.9

6 лет назад
RBDUtil.h

Add preliminary PhysX 4.0 backend for PyBullet Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering

8 лет назад
Shape.cpp

more PyBullet PhysX preliminary work.

8 лет назад
Shape.h

Add preliminary PhysX 4.0 backend for PyBullet Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering

8 лет назад
SpAlg.cpp

fixes for compilation on Visual C++ for Python 9.0 bump up to PyBullet 2.6.9

6 лет назад
SpAlg.h

fixes for compilation on Visual C++ for Python 9.0 bump up to PyBullet 2.6.9

6 лет назад