master
add pybullet getCameraImage, replacing renderImage, cleaner API: always pass in width, hight and viewMatrix, projectionMatrix, optionally lightDir added helper methods computeViewMatrix, computeViewMatrixFromYawPitchRoll, computeProjectionMatrix, computeProjectionMatrixFOV see Bullet/examples/pybullet/testrender.py + testrender_np.py for example use add missing base_link.stl for husky.urdf
make husky wheels soft/compliant reduce shadow size to make VR on older GPU (Mac Pro 2013) perform more smooth less sleep in physics thread.
data: add license files (mostly copied from the URDF files)