master
Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
Revert "Export targets in CMake and add include directories to target properties"
use certain methods from std namespace
Create LICENSE.txt
commit the ABA comparison test between the RBDL and Bullet, and use the option BULLET_BUILD_RBDL_COMPARE_TEST to control if build it. it is disabled by default.
Add preliminary PhysX 4.0 backend for PyBullet Add inverse dynamics / mass matrix code from DeepMimic, thanks to Xue Bin (Jason) Peng Add example how to use stable PD control for humanoid with spherical joints (see humanoidMotionCapture.py) Fix related to TinyRenderer object transforms not updating when using collision filtering
move global from btMultiBody into dynamicsWorld.getSolverInfo
fix premake build for linux, thanks to @consultit See also issue #1538