master
fix(model): apply the default link's disabled meshes at runtime
Naming fixes (#201)
Refactor ClientConnection: Change message history storage to deque and limit size; update debugger bind host to localhost
Client updater: installed-client runtime bootstrap selector + working Linux runtime DSO loading
Client updating fix
fix(client): never snap a critter onto a blocked hex when cashing the sub-hex offset
3d subsystem refactoring (#186)
Ptr refactoring (#179)
Non const locals (#190)
Enhance AtlasSprite region handling and rendering
Vulkan Renderer (#181)
Refactor variable declarations to remove 'const' where unnecessary
Particles upgrade (#194)
Bind-time font scaling, finite-float boundary validation, and property read cleanups
Smart pointers refactoring (#182)
Fix duplicate declaration of MakeDrawOrderPos in MapSpriteList
feat(map): enhance roof handling by adding GetHiddenRoofNum method and updating roof number retrieval logic
Optimizations (#202)
Polygonal sprites (#187)
Draw tuning (#191)
feat(model): implement MergeModelSpriteFramePlacements for improved frame placement handling; add tests for edge cases
Enable header guard in NetworkClient.h
Alloc fixes (#192)