release-25.3
A couple of fixes (#1413)
AngelScript: arrays, line debug draw, bugfixes (#1488)
Added const overloads to some ezGameObject functions (#1508)
Removed batch id from render data (#1489)
Added ezRandomPrefabComponent (#1434)
Removed unused "Include in Navmesh" option (#1499)
Cleaned up ezPluginBundles (#1407)
Platform profile names are now extensible (#1202)
Moved non-essential game components into separate plugin (#851)