release-21.6
Adds a playable animated character
Refactors the character controller components (#295)
#222: Adds [[nodiscard]] to ezResult (#344)
Restructured libs: Core, GameEngine, System (#340)
Updates VHACD and adds cgmanifest.json files (#333)
Visual Scripting improvements (#385)
Adds a 'random seed' value to every game object (#370)
Added component to grab physical objects (#286)
Restructures the code into more folders
SPIR-V shader compiler support (#350)
Enable use of PhysX by default on Windows (#406)