release-20.2
Editor does not store preferences and other settings anymore when in headless mode. This should hopefully fix that sometimes recent file lists and last open projects were reset.
Resaved all assets
Simple subsurface shading model useful for foliage, ice etc. (#110)
Various improvements for proc vertex color and volumes. (#116)
Editor polishing (icons, menu focus, translations) (#131)
Renamed "Shared" folder to "Data". Renamed "Shared/Data" folder to "Data/Base".
* Added a command line mode to the EditorProcessor to open a project and transform all assets, then close * Added a Base data project * Added a workaround in the AssetCurator to not assert when some unclear asset state is encountered. Could not switch projects otherwise. Needs investigation. * Added a "Unit Test" that calls the asset processor to transform the base data assets automatically. Only run on Windows. * Reduced the MSE of the particles engine test, to see whether it succeds now.
Updated Test Data