ms9
Added Bounding Sphere Radius as paramter to Object constants. This can be used to add tiling textures to objects independent of their scale.
More consistent naming of texcoord interpolators
Added alpha channel background to the texture asset preview
Kraut: Fixed shadows on leaves Removed permutation in Kraut shader, replaced it by a constant buffer variable
-Added VR companion view (render eyes into some texture) -Added ezStageSpaceComponent that can be used to move the VR stage in world space. -Added ezDeviceTrackingComponent that tracks a VR device. -default resource view now takes array texture slices into account.