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ezEngine/
.../Base/Shaders/
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Common

Added Bounding Sphere Radius as paramter to Object constants. This can be used to add tiling textures to objects independent of their scale.

7 лет назад
Debug

More consistent naming of texcoord interpolators

8 лет назад
Editor

Added alpha channel background to the texture asset preview

8 лет назад
GUI

More consistent naming of texcoord interpolators

8 лет назад
Materials

More consistent naming of texcoord interpolators

8 лет назад
Particles

More consistent naming of texcoord interpolators

8 лет назад
PermutationVars

Kraut: Fixed shadows on leaves Removed permutation in Kraut shader, replaced it by a constant buffer variable

8 лет назад
Pipeline

-Added VR companion view (render eyes into some texture) -Added ezStageSpaceComponent that can be used to move the VR stage in world space. -Added ezDeviceTrackingComponent that tracks a VR device. -default resource view now takes array texture slices into account.

8 лет назад
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