dev
Added AI navigation component and sample scene (#1225)
Basic NPC AI example (#1623)
ezPluginBundles can now configure their own data directories to use (#1985)
Added asset filter tags to only select compatible assets (#1204)
Moved config files needed at runtime into dedicated sub-folder (#891)
Impulse types + weight category fixes (#1581)
Non-destructive Brush Based Terrain System (#1962)
Screenspace effects and quaternion <-> euler conversion fixes (#1000)
Jolt weight categories (#1557)
Replaced Quake-style console with an ImGui based console (#1668)