dev
Fixed cross platform serialization issues with visual scripts (#1408)
Array usage cleanup (#1864)
Improved documentation of the Foundation library (#1664)
Renamed files and classes related to allocators (#1176)
Fixes for including public ez headers (#1755)
Shader Compiler Multi-Treading Support and Renderer Fixes (#1606)
FileSystem improvements
Re-enabled security relevant warnings (#1339)
Generic volumes and post processing component (#1020)
Remove circular includes in Basics.h (#1318)
Added ezGameGridWithEdges
Implement parameter coding guidelines in clang-tidy (#808)
FMOD, Project Export and other fixes (#1350)