3.08
Fix Issue 61 related to character controller, see https://github.com/rraallvv/bullet3/commit/6cb832140d620620c5a6e4bb8e865e83f1e0d563
Compilation warning fixes: * new btSdfCollisionShapeInternalData() may not be allocated aligned 16 * Two cases of signed/unsigned mismatch
applied const modifiers to RigitBody getters
Disable velocity calculation in kinematic multibody mode by default
Update btLemkeSolver.h
Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
no btMultiBodyLink.cpp
fix premake build for linux, thanks to @consultit See also issue #1538