2.89
Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh
make it a one-liner, so clang-cl doesn't fail on Windows
Fix "seperate" typos
Merge pull request #2541 from dbartolini/cleanup-fix-multi-line-warning
separate deformable contact solve by islands WIP
fix compile issues
solve constraints involving deformable objects according to islands
remove bla
use mult instead of max to combine friction properties use 0.5 friction for ground for a demo, and also a larger grid size update description of deformable algorithm disable SVD for now, has some issue with some compilers
Add Extras/BulletRobotics, will be installed as 'Extra Libs' using CMake Reduce size of command-logfile (used in PhysicsServer (Logging) and PhysicsServer (Log Replay)) Make Bullet3Common and BulletInverseDynamics part of core Bullet libraries (not optional)
create some 'Unity Build' cpp files, to work-around setuptools on Windows creating >32k command-line see 'won't fix' in https://bugs.python.org/issue1539295