/
redgpu
/
bullet
ОбзорДокументацияВойти
/
redgpu
/
bullet
Код
Запросы
0
Задачи
Вики
Пакеты
0
Релизы
0
Аналитика
Безопасность
bullet/
src/Bullet3Dynamics/
..
ConstraintSolver

Initialize 64bit user pointer, thanks to AndresTraks See https://github.com/erwincoumans/bullet3/issues/33

13 лет назад
shared

add a waiting message, during startup of a demo. fix an OpenCL kernel, broken in previous commit.

13 лет назад
CMakeLists.txt

fix whitespace formatting in cmake files

11 лет назад
b3CpuRigidBodyPipeline.cpp

move parts of collision pipeline to shared header files (work-in-progress)

13 лет назад
b3CpuRigidBodyPipeline.h

move b3RaycastInfo.h so it can be used without OpenCL dependency add b3Assert to make sure m_maxShapeCapacityInBytes is not exceeded in GLInstancingRenderer prepare for CpuSoftClothDemo

13 лет назад
premake4.lua

fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4 remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)

11 лет назад
ДокументацияПоддержка
Политика конфиденциальностиПользовательское соглашениеПолитика использования «cookies»Согласие субъекта персональных данных
2026 ©