2.83
disable memmove in btDbvt forgot to reset clock
add Raycast demo
Added experimental implicit gyroscopic force implementation, one by Michael Ewert, and another by Cooper (from OpenDE) Will also add Erin Catto's local implicit version from the GDC 2015 tutorial Added demo for btGeneric6DofSpring2Constraint, thanks to Gabor Puhr Add gfxBridge.autogenerateGraphicsObjects method for Bullet 2 demos in new framework (need to implement all Bullet 2 collision shape types...) Use 1,1,1 for local scaling in btStaticPlaneShape
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
fix an issue in MPR collision detection (which is not used by default), only for testing in the VoronoiFracture demo
add btInMemorySerializer (experiments, allows for in-memory deep copy of worlds, bypassing the BulletFileLoader mechanism) add btCollisionWorldImporter that can load a .bullet file, or use the btInMemorySerializer for deep-copy
premake: use *.cpp insteadl of **.cpp