2.83.7
Stop adding motion in the kinematic character controller if the walk direction is near zero
add BT_DECLARE_ALIGNED_ALLOCATOR() for btTypedConstraint
remove unused function in btRigidBody (btSetCrossMatrixMinus) thanks to Stefan for reporting.
sync repo
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
fix warnings (thanks to Aaron!)
fix whitespace formatting in cmake files
premake: use *.cpp insteadl of **.cpp