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bullet/
src/Bullet3OpenCL/
..
BroadphaseCollision

fix some out-of-bounds error in the OpenCL rigid body pipeline re-enable an OpenCL/gpu rigid body example (box-box stack)

11 лет назад
Initialize

MSVC-specific function calls wrapped in a MSVC-specific macro instead of a Windows-specific one.

12 лет назад
NarrowphaseCollision

avoid naming conflicts Bullet3/Bullet3

11 лет назад
ParallelPrimitives

add zlib/minizip so we can load compressed data (github/git is bad in handling large binary files)

13 лет назад
Raycast

Add overlapping pairs validation to PairBench.

12 лет назад
RigidBody

Accelerate GPU raycaster with PLBVH.

12 лет назад
CMakeLists.txt

fix whitespace formatting in cmake files

11 лет назад
premake4.lua

fix shadowmap crash on some Intel GPUs, see https://github.com/bulletphysics/bullet3/issues/4 remove targetdir from all libraries in premake, so it is much easier to create a separate folder for all binary+lib transmit the serialized btMultiBody data back from server to client, after the server loads a URDF file. This includes base+link+joint names tweak the serialization routines, so it is easier to skip pointers and to serialize directly to a shared memory buffer also tweak the serialization code to allow to process data without 'DNA' schema data (assuming file-DNA = memory DNA)

11 лет назад
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