2.82
use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h" Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix) tweak vectormath/vmInclude.h for PS3 platforms fix warning in btKinematicCharacterController