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bullet/
src/BulletSoftBody/
..
CMakeLists.txt

apply CMake patch in Issue 748 thanks to Julien Schueller for the contribution!

13 лет назад
btDefaultSoftBodySolver.cpp

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btDefaultSoftBodySolver.h

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSoftBody.cpp

Sorry for the lack of updates, I am preparing Bullet 3.x initial release and get back to merging Bullet 2.x and Bullet 3.x afterwards. fix some crash in btSoftBody, related to running out-of-memory. You can configure the default maximum memory allocation for the signed distance field using worldInfo->m_sparsesdf.Initialize(hash, maxAllocation); fix 'exploding' btSoftBody, related to very small masses. You can configure maximum displacement per frame using worldInfo->m_maxDisplacement avoid some crash in the world importer

13 лет назад
btSoftBody.h

Sorry for the lack of updates, I am preparing Bullet 3.x initial release and get back to merging Bullet 2.x and Bullet 3.x afterwards. fix some crash in btSoftBody, related to running out-of-memory. You can configure the default maximum memory allocation for the signed distance field using worldInfo->m_sparsesdf.Initialize(hash, maxAllocation); fix 'exploding' btSoftBody, related to very small masses. You can configure maximum displacement per frame using worldInfo->m_maxDisplacement avoid some crash in the world importer

13 лет назад
btSoftBodyConcaveCollisionAlgorithm.cpp

fix win32 (non-glut) cmake build. add partId/index to btCollisionObjectWrapper to be able to recognize recursive shape indices (a btCompoundShape with a btGimpactShape child shape etc)

14 лет назад
btSoftBodyConcaveCollisionAlgorithm.h

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSoftBodyData.h

Fix serialization issue with btGeneric6DofSpringConstraintData, due to typo Skip btGeneric6DofSpringConstraintData parts of the data that will be invalid in .bullet files version 280 or older This fixes Issue 618, thanks to cyrfer for the report. minor improvements in premake build (name library output so multiple Visual Studio installations don't conflict) remove msvc folder

14 лет назад
btSoftBodyHelpers.cpp

fix Clang issue https://code.google.com/p/bullet/issues/detail?id=736

13 лет назад
btSoftBodyHelpers.h

add the BT_ prefix for all #ifdef guards, to avoid conflicts with developers own header defines. Fixes Issue 497

15 лет назад
btSoftBodyInternals.h

Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix. Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo. Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo. Fix various warnigns under Mac OSX.

14 лет назад
btSoftBodyRigidBodyCollisionConfiguration.cpp

minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3, set svn:eol-style native for folder files http://code.google.com/p/bullet/issues/detail?id=191

17 лет назад
btSoftBodyRigidBodyCollisionConfiguration.h

minor tweaks to demos: enable constraint debug drawing in AllBulletDemos, default constraint debugging size set to 0.3, set svn:eol-style native for folder files http://code.google.com/p/bullet/issues/detail?id=191

17 лет назад
btSoftBodySolverVertexBuffer.h

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSoftBodySolvers.h

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSoftRigidCollisionAlgorithm.cpp

Applied polar decomposition patch. Fixes Issue 621. Thanks to Christian for the report, Joshua for the fix, Dongsoo for checking the fix. Applied picking cloth patch. Fixes Issue 646. Thanks to Dongsoo. Applied patch Softbody updateConstraints. Fixes Issue 503. Thanks to Dave Bruce Phillips and Dongsoo. Fix various warnigns under Mac OSX.

14 лет назад
btSoftRigidCollisionAlgorithm.h

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSoftRigidDynamicsWorld.cpp

add missing Demos/BulletXmlImportDemo serialize DynamicsWorldInfo

14 лет назад
btSoftRigidDynamicsWorld.h

fixes in AllBulletDemos OSX projectfile

15 лет назад
btSoftSoftCollisionAlgorithm.cpp

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSoftSoftCollisionAlgorithm.h

Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.

14 лет назад
btSparseSDF.h

Sorry for the lack of updates, I am preparing Bullet 3.x initial release and get back to merging Bullet 2.x and Bullet 3.x afterwards. fix some crash in btSoftBody, related to running out-of-memory. You can configure the default maximum memory allocation for the signed distance field using worldInfo->m_sparsesdf.Initialize(hash, maxAllocation); fix 'exploding' btSoftBody, related to very small masses. You can configure maximum displacement per frame using worldInfo->m_maxDisplacement avoid some crash in the world importer

13 лет назад
premake4.lua

add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake)

15 лет назад
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