2.82
add serialization for btGearConstraint support 'linearFactor' and 'angularFactor' for btRigidBody world importer
Install BulletFileLoader and BulletWorldImporter if -DINSTALL_EXTRA_LIBS=ON See Issue 563
fix: some file didn't have the svn:eol-style native yet
fix for MinGW compiler support in bChunk.h serialization
Improve the loading of serialized Bullet files, so that after 'loadFileFromMemory' you can save the existing memory back to disk converted to native architecture endianness. Fixed a bug that prevented big endian machines to load cloth data (due to wrong endian swap of pointer array) Also improved the 'preswap' so that you can swap endianness on big endian machines (to little endian)
add missing Demos/BulletXmlImportDemo serialize DynamicsWorldInfo
add preliminary premake4 support (next to cmake) mainly to auto-generate Visual Studio projectfiles that can be redistributed (with no dependency on cmake, premake)