master
add experimental vrSyncPlugin, that syncs the position/orientation of a vr controller to a gripper (through a constraint) This is in C++ and the sync runs at the simulation speed (240 Hz), so there is less lag than in Python. Modify the pybullet/examples/vr_kuka_setup.py at the end to do this:
First pass of load files through an interface (to allow loading from memory, zip file etc). So instead of posix fopen/fread, using CommonFileIOInterface. A fileIO plugin can override custom file IO operations. As a small test, load files from a zipfile in memory. Default fileIO implementation is in examples/Utils/b3BulletDefaultFileIO.h Affects URDF, SDF, MJCF, Wavefront OBJ, STL, DAE, images.
Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh