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bullet/
.../plugins/eglPlugin/
..
eglRendererPlugin.cpp

Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh

8 лет назад
eglRendererPlugin.h

Code-style consistency improvement: Apply clang-format-all.sh using the _clang-format file through all the cpp/.h files. make sure not to apply it to certain serialization structures, since some parser expects the * as part of the name, instead of type. This commit contains no other changes aside from adding and applying clang-format-all.sh

8 лет назад
eglRendererVisualShapeConverter.cpp

allow rendering of (textured) heightfield in TinyRenderer and EGL. Also update normals, if heightfield is updated.

6 лет назад
eglRendererVisualShapeConverter.h

allow rendering of (textured) heightfield in TinyRenderer and EGL. Also update normals, if heightfield is updated.

6 лет назад
premake4.lua

Fix eglPlugin

8 лет назад