master
Updated shaders
[vulkan] Correction of Y and Z coordinates moved to the shaders.
[vulkan] Fixed area outline shader
Shaders moving
[Vulkan] Added SPIR-V shaders generator
[bookmarks][drape] Use selection shape for track selection. Use track mark for deselected state.
Added fake segments vizualization for routes
[drape] Added line selection
[vulkan] Fixed SMAA shaders
[vulkan] Fixed shaders and staging buffer
Fixed traffic rendering
Fixed transit scheme regeneration on Android. New lines caps.
Render circles as transit line joins.
[drape][metal] Added traffic and transit shaders for metal.
[drape] [OpenGL] [Vulkan] [Metal] [Booking] Support alpha channel in shaders for visited Booking searchmark symbol MAPSME-14324