release-9
Minor sample data fix
Removed pointless editor project for ComputeShaderHistogram sample
Follow up fixes for the ezActor introduction (#57)
Re-added the ShaderExplorer sample, including some improvements to how input is handled
Adds support for per-project translation files (#70)
* Added a dedicated asset for cubemap textures * Need to duplicate some code, will clean that up later * Existing ezTextureAssets need a migration for two enum types: ezChannelMappingEnum -> ezTexture2DChannelMappingEnum ezTextureUsageEnum -> ezTexture2DUsageEnum Can be done manually (or with grepWin). I don't want to write a patch atm.