release-9
Added a new optional notification message when the transform of a static game object is changed. This message is used to re-generate procedural vertex colors during edits in the Editor.
Adds support for per-project translation files (#70)
User/jakras/collision interactions (#64)
Procedural vertex color (#63)
Restructures the code into more folders
Implemented a proof-of-concept for game object references in prefabs and scenes
Adds a compile time check that ez code does not #include <Windows.h> directly (#62)
User/ma/warning level4 (#47)
CMake build fixes
CMake: Removes GlobSubDirs.txt