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ezEngine/
Data/Base/
..
Editor

Small fixes: ragdolls, skeleton pose, navigation (#1620)

год назад
Materials

Cookie textures and light materials for spot lights (#1579)

год назад
Meshes

Fixed #1144: Resource file extension cleanup (#1374)

2 года назад
Prefabs

Fixed #1144: Resource file extension cleanup (#1374)

2 года назад
RenderPipelines

Fixed depth pass default values

год назад
RuntimeConfigs

Deactivated TypeScript integration and removed old code (#1509)

год назад
Shaders

Couple of follow up fixes after the bind group changes (#1607)

год назад
Textures

Various detail improvements (#1431)

2 года назад
Base.ezCollectionAsset

Cookie textures and light materials for spot lights (#1579)

год назад
CommonBinaries.ezExportFilter

Removed TypeScript and DukTape (#1511)

год назад
CommonData.ezExportFilter

Removed TypeScript and DukTape (#1511)

год назад
DataDir.ezManifest

Renamed "Shared" folder to "Data". Renamed "Shared/Data" folder to "Data/Base".

10 лет назад
ezProject

* Added a command line mode to the EditorProcessor to open a project and transform all assets, then close * Added a Base data project * Added a workaround in the AssetCurator to not assert when some unclear asset state is encountered. Could not switch projects otherwise. Needs investigation. * Added a "Unit Test" that calls the asset processor to transform the base data assets automatically. Only run on Windows. * Reduced the MSE of the particles engine test, to see whether it succeds now.

8 лет назад
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