release-25.8
Small fixes: ragdolls, skeleton pose, navigation (#1620)
Cookie textures and light materials for spot lights (#1579)
Fixed #1144: Resource file extension cleanup (#1374)
Fixed depth pass default values
Deactivated TypeScript integration and removed old code (#1509)
Couple of follow up fixes after the bind group changes (#1607)
Various detail improvements (#1431)
Removed TypeScript and DukTape (#1511)
Renamed "Shared" folder to "Data". Renamed "Shared/Data" folder to "Data/Base".
* Added a command line mode to the EditorProcessor to open a project and transform all assets, then close * Added a Base data project * Added a workaround in the AssetCurator to not assert when some unclear asset state is encountered. Could not switch projects otherwise. Needs investigation. * Added a "Unit Test" that calls the asset processor to transform the base data assets automatically. Only run on Windows. * Reduced the MSE of the particles engine test, to see whether it succeds now.