release-25.3
Remove circular includes in Basics.h (#1318)
Simpler way to update buffers and textures from game code (#1483)
AngelScript Linux support (#1505)
Vulkan Ring Buffers (#1436)
Fixed world reader to be able to instantiate prefabs from multiple threads (#1432)
Android Renderer Support (#1246)
RmlUi 6 integration (#1474)
Refactor of platform specific includes (#1414)
Some GAL modifications (#1405)
Add support for cross-compiling for the SteamRT Sniper (#1391)