release-23.12
Added functionality for runtime navmesh generation (#1043)
Updated some const to use constexpr instead (#1125)
New color design for the editor user interface (#1024)
Integration of substance textures (#1072)
More fixes (#1126)
Fixed #429: Made it easier to import multiple files as assets (#1107)
Fixed that new particle systems were not in the desired default state
More new visual scripting features (#1039)
Improvements and fixes (#1121)
Fixed that GameObject references couldn't be exposed as properties anymore (#1127)
Added ezDataDirPath to cache various file queries (#1073)
Code fixes and C++ 20 preparations (#1122)
Added .gitattributes file to enforce consistent line-endings (#872)