release-22.11
Prefab creation tweaks + enable background processing by default (#803)
Nicer pattern material and more color changes (#791)
Improved material preview mesh (#542)
Re-saved all assets (#772)
Color Scheme (#787)
Editor does not store preferences and other settings anymore when in headless mode. This should hopefully fix that sometimes recent file lists and last open projects were reset.
HLSL EvaluateAttributeAtSample emulation for Vulkan (#783)
Added 'Export Project' functionality (#591)
Project export now writes relative paths to launch bat files
Renamed "Shared" folder to "Data". Renamed "Shared/Data" folder to "Data/Base".
Replaced murmurhash by xxHash for string hashing (#284)
* Added a command line mode to the EditorProcessor to open a project and transform all assets, then close * Added a Base data project * Added a workaround in the AssetCurator to not assert when some unclear asset state is encountered. Could not switch projects otherwise. Needs investigation. * Added a "Unit Test" that calls the asset processor to transform the base data assets automatically. Only run on Windows. * Reduced the MSE of the particles engine test, to see whether it succeds now.