release-22.11
Use a software rasterizer for occlusion culling (#794)
Better crash handling on posix systems. (#91)
Restructured libs: Core, GameEngine, System (#340)
Format everything using clang-format (#267)
* Modify glfw cmake scripts to be compatible with ours * Working keyboard input using glfw * Make player compile & run on linux * Implement relative mouse movement events and mouse scroll events using glfw * Do not keep track of plugins which failed to load. * OnResize, OnWindowMove, OnFocus and OnClickClose support for glfw window. * Add glfw ezScreen implementation * Remove sfml and xcb dependency
Automatically enforce coding guidelines (#770)
MSFT: Various improvements (#450)