release-21.10
CVars are now displayed in a tree view and can be searched (#468)
MSFT: Various improvements (#450)
Restructured libs: Core, GameEngine, System (#340)
FMOD is now available and enabled by default (#410)
Format everything using clang-format (#267)
Plugin system refactor (#476)
Added a component to create physics query shapes for animated meshes (#416)
MSFT contribution: Made all #includes relative to their project (#448)
SPIR-V shader compiler support (#350)