release-20.8
Format everything using clang-format (#267)
fun stuff
PhysX 4.1.1 upgrade
Renamed lots of PCH files
-Delete all checked in asset caches -Transform all assets during game engine tests -Fix reference image that was based on a stale asset transform -Game engine tests execution triggers an 'enter' during testing which triggers 'run tests' button again during testing, needs further investigation. -Transform All Assets action will now also transform scenes