release-20.5
Added support for H/V flipped TGAs
Fixed Prefab reloading (#162)
Fixed bug in SSE vec4u implementation (#164)
Added particle 'Bounds' behavior for rain etc (#189)
Adds override reference images for the RendererTests when running on a D3D11 reference device
* SaveAll in the editor now also saves preferences etc. * aidlt files are now sorted, to yield stable results