release-20.2
TypeScript: Cvar / Cfunc support + Asset file restructuring (#125)
Removed pointless editor project for ComputeShaderHistogram sample
TypeScript data is not generated anymore for projects that do not use it
Re-added the ShaderExplorer sample, including some improvements to how input is handled
Editor polishing (icons, menu focus, translations) (#131)
* Added a dedicated asset for cubemap textures * Need to duplicate some code, will clean that up later * Existing ezTextureAssets need a migration for two enum types: ezChannelMappingEnum -> ezTexture2DChannelMappingEnum ezTextureUsageEnum -> ezTexture2DUsageEnum Can be done manually (or with grepWin). I don't want to write a patch atm.