ms9
* Deactivated Test Blocks that are impossible for modern compilers to generate code for * Added a new "Warning" output type to the test framework, to mark "skipped deactivated tests" even more prominently * Pulled in the Kraut Plugin for the GameEngine tests, to "fix" the RenderPipeline error Now everything is perfect.
Build fix, test fix, resaved assets
Added a unit test for billboard particles