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ezEngine/
.../Engine/ModelImporter/
..
Importers

Fixed build and renamed FindFmod file

7 лет назад
CMakeLists.txt

CMake cleanup: * ez cmake files are now referenced via a custom variable, instead of relying that cmake is run from a specific folder * Minimum required version is currently still 3.5, but will bump it to 3.13 soon, you may want to upgrade to 3.13.x asap * In case this change makes problems, clean your CMake cache and run full setup again

8 лет назад
Declarations.h

Renamed lots of Basics.h and Plugin.h files to "LibNameDLL.h"

8 лет назад
Handles.h

Renamed lots of Basics.h and Plugin.h files to "LibNameDLL.h"

8 лет назад
HierarchyObject.cpp

Renamed lots of PCH files

8 лет назад
HierarchyObject.h

More build fixes.

9 лет назад
ImporterImplementation.h

Renamed lots of Basics.h and Plugin.h files to "LibNameDLL.h"

8 лет назад
Material.cpp

Renamed lots of PCH files

8 лет назад
Material.h

Several minor things, partially related to animations.

8 лет назад
Mesh.cpp

Renamed lots of PCH files

8 лет назад
Mesh.h

Made some math function names more consistent.

8 лет назад
Mesh.inl

Renamed ezHashing to ezHashingUtils

8 лет назад
ModelImporter.cpp

Removed redundant plugin macros

7 лет назад
ModelImporter.h

Animations: * Animation clip assets now have different modes how to get the root motion. * FromFeet: Looks at the two foot bones and checks when which one is on the ground and computes how much it pushes the character forwards. Gives really good results for staggering animations. However, this (currently) breaks motion matching, as that doesn't like non-smooth animations. * AverageFromFeet: Also computes the feet motion but than averages them all together and sets one value for all keyframes. Gives nicer results for smooth animations (e.g. walking) and works with motion matching. * Custom: Sets one constant value on all keyframes.

8 лет назад
ModelImporterDLL.h

Removed redundant plugin macros

7 лет назад
ModelImporterPCH.cpp

Renamed lots of PCH files

8 лет назад
ModelImporterPCH.h

Renamed lots of PCH files

8 лет назад
Node.cpp

Renamed lots of PCH files

8 лет назад
Node.h

Renamed lots of Basics.h and Plugin.h files to "LibNameDLL.h"

8 лет назад
Scene.cpp

Renamed lots of PCH files

8 лет назад
Scene.h

Refactored the animation code a bit.

8 лет назад
VertexData.cpp

Renamed lots of PCH files

8 лет назад
VertexData.h

Removed incorrect typename

9 лет назад
VertexData.inl

Fixed incorrect use of SFINAE in ModelImporter/VertexData Using "simple" inheritance instead

9 лет назад
VertexIndex.h

Renamed lots of Basics.h and Plugin.h files to "LibNameDLL.h"

8 лет назад
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