dev
MSFT contribution: Made all #includes relative to their project (#448)
Sped up BreakableSlab setup in editor (#1600)
Migrate code to use Make* functions (#1022)
Clang-format fixes and update to 18.1.1 (#1234)
Fixed world reader to be able to instantiate prefabs from multiple threads (#1432)
Proper fix for GetVisibilityState function (#1691)
Added const overloads to some ezGameObject functions (#1508)