dev
MSVC / Clang fixes (#1997)
Further refactor of platform specific code (#1415)
Cleanup of ezWindow infrastructure (#1685)
Refactor of platform specific includes (#1414)
Remove circular includes in Basics.h (#1318)
Refactored mesh vertex stream declaration (#1676)
Small cleanup of ezStatus (#1595)
Array usage cleanup (#1864)
Move platform implementations to central folder (#1124)
Build configuration fixes (#1993)
Further refactor of platform specific code (2) (#1416)
Resource View Refactor (#1589)
Cross-platform tracing system (ETW, LTTNG, Perfetto) (#1815)
Clang-format fixes and update to 18.1.1 (#1234)
Added option to debug renderer to display info text for some duration (#1420)
Removed all UWP sources (#1675)
Improved IPC connection state handling (#1960)
Fixed #1869: Editor proceses lifetime is now tied to editor lifetime (#1945)
Improved downloading project from git (#2004)
Fixed cross platform serialization issues with visual scripts (#1408)
Simpler way to update buffers and textures from game code (#1483)