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master
examples/OpenGLWindow/Shaders/pointsVS.h
16 строк
492 B
Erwin Coumans
revert lines glsl shader, and add points glsl shader for instanced rendering of point cloud.
23 апр 2022, 23:56
23 апр 2022, 23:56
31b9be8
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//this file is autogenerated using stringify.bat (premake --stringify) in the build folder of this project static const char* pointsVertexShader= \ "#version 150 \n" "uniform mat4 ModelViewMatrix;\n" "uniform mat4 ProjectionMatrix;\n" "uniform vec4 colour;\n" "in vec4 position;\n" "in vec4 colourIn;\n" "out vec4 colourV;\n" "void main (void)\n" "{\n" " colourV = (colour[3] == -1) ? colourIn : colour;\n" " gl_Position = ProjectionMatrix * ModelViewMatrix * position;\n" " \n" "}\n" ;