dev
fix: svg edges trimmed decimal resolutions (#11632)
feat: Canvas renderer (#11815)
chore: reorganizes visual scene tests into logical subdirectories (#11872)
fix: blur by reducing strength on each pass (#11909)
fix: harden WebGPU render targets, bind groups & pipeline/texture caching (#12093)
feat: add textureSpace support to FillPattern (#12037)
fix: stroke-only Graphics masks now render correctly on Canvas renderer (#11979)
feat(rendering): add opt-in flipY render-orientation toggle (#12098)
fix: Apply global filter offset to ParticleContainer rendering (#11882)
fix: TilingSprite tileRotation shears pattern on non-square sprites (#12058) (#12062)
fix: handle missing base in bitmap font parsers (#12121)
fix: stabilize HTMLText visual tests against CI flakiness (#12039)
fix: SplitText crash when text begins with whitespace (#12040) (#12041)
fix: text.width and wordwrap returning incorrect values (#12007)
feat(rendering): copy depth into textures and expose frontFaceInverted (#12103)