dev
feat: add mask channel selection for alpha masks (#11987)
fix: canvas renderer does not round anchor offset when roundPixels is enabled (#12051)
feat(rendering): object-form bind/push and capturable bind state (#12104)
feat: WGSL shader overrides, depth-stencil formats, partial buffer updates & view caching (#12089)
docs: document filters + RenderLayer limitation (#11826) (#11883)
chore: improve api doc comments (#11455)
added width option to MeshRope class (#11990)
feat: geometry vertexCount, WebGPU render bundles, depth-only targets & Safari WGSL fallback (#12090)
fix: particle container inherit blend mode (#11978)
docs: Fix missing constructors (#11583)
fix: respect texture trim offset in NineSliceSprite (#11919)
fix: TilingSprite tileRotation shears pattern on non-square sprites (#12058) (#12062)
feat: update text GPU lifecycle and resolution updates (#11781)
fix: handle missing base in bitmap font parsers (#12121)
fix: text.width and wordwrap returning incorrect values (#12007)
fix: SplitText crash when text begins with whitespace (#12040) (#12041)
feat: Canvas renderer (#11815)
feat: adds text splitting functionality (#11496)
feat: add graphicsContextToSvg() for Graphics → SVG export (#11989)